David Niecikowski, PhD: Researcher - Educator - Advocate

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PDF - Performance List - Comprehensibility Features of Rulebooks, 8 pages

This is the most accessible document of the three that may appeal to any rulebook reader who has consciously lauded or criticized a rulebook’s comprehensibility. Scholars and rulebook writers and editors will capitalize on this document to help write, evaluate, and revise rulebooks to meet readers' needs in learning how to play a game from the provided rulebook. The foundation of the performance list was co-constructed with 21 surveyed experts who have an estimated average of 21 years of game industry experience and 34 design credits. The list presents 92 weighted features/combined features organized in the following 10 categories: overview, components, content, examples, language, terms, reference, emphasis, format, and visuals.

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INCLUDES

* PDF - Dissertation - Comprehensibility of Game Rulebooks: Perspectives from a Community of Practice, 251 pages

* PDF - Research Supplement - Comprehensibility Features of Rulebooks, 200 pages

* PDF - Performance List - Comprehensibility Features of Rulebooks, 8 pages

$50

PDF - Research Supplement - Comprehensibility Features of Rulebooks, 200 pages

A practical document that presents reviewed literature recommendations on document design and lists user data collected from 50 different Boardgamegeek public forum threads dated from 2006 to 2018. The supplement was created with writers and editors of game rulebooks in mind who are interested in surveying recommendations from authors on writing procedures and reviewing authentic feedback from 541 BGG users who made approximately 2054 coded comments on what they like and dislike about rulebooks.

$30

PDF - Dissertation - Comprehensibility of Game Rulebooks: Perspectives from a Community of Practice, 251 pages

The intended audience of the dissertation are scholars and rulebook writers/editors who want a detailed description of the research methods used to develop the study's findings on rulebook comprehensibility. Results from the qualitative study are contextually framed within a community of practice (Lave & Wenger, 1991) consisting of members within the traditional board and card game community. The findings were developed through constructivist grounded theory (Charmaz, 2014) and Delphi survey methodology (Dalkey, 1969) in response to these two research questions: (1) As a community of practice made up of traditional game players and professionals, what are their recommendations on comprehensible rulebook features to meet readers’ needs? (2) In what ways do published rulebooks reflect these identified rulebook comprehensibility features. Approximately 50 pages of the dissertation's Chapter 5 detail evaluation results of eight published rulebooks using the performance list. Emerging findings are presented that were developed from this evaluation that include Power Features and Predicting Intended Audience Satisfaction with Rulebook Comprehensibility Score. Approximately 75 pages of Chapter 4 detail the development of the performance list and present a major finding for further exploration - Interdependence of Referencing to Support Readers’ Memory.

$40